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Business of Apps
Anne Freer @ Business of Apps · 11/18/2020 05:43 EDT

Apple brings its mobile apps onto its desktops

Apple has released its apps to its Mac desktops. It’s the first time that users of MacBook Pro and co will be able to run mobile apps on their Mac computers. This is a massive boon for gamers who may have been looking to swap from their smaller screens to larger ones. It’s being facilitated by the use of the M1 chipset for Mac, making for a seamless transition between... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/18/2020 04:41 EDT

Twitch rolls out multiplayer ad format

Twitch has launched an interactive video advertising format that shares the same advert to a group of viewers when they’re streaming a video at the same time. These so-called ‘multiplayer ads’ are still being tested in beta, but when they go live it means that creators can deliver the same adverts to the same viewers. Right now, ads are targets to users. After an ad, creators can share a poll... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/17/2020 06:31 EDT

Among Us leads mobile app charts in October

The most downloaded app during October 2020 was Among Us from InnerSloth attracting nearly 75 million installs. That’s a 50x increase from the previous year. In September, the app surpassed 200 million lifetime installs on mobile devices. India and the US saw the highest number of downloads of the game. The latest SensorTower figures show that Subway Surfers ranked second with 19.8 million installs, led by downloads in India (27%)... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/17/2020 05:18 EDT

Mobile game spend increased 26% because of lockdowns

Global mobile game spending rose almost 26% in the first nine months of the year to $58.7 billion, according to data from Sensor Tower. That’s considerably more than the 17.5% it grew the year before. Game revenues grew in light of the ongoing pandemic woes and an increasing number of people using their phones to play games from home. Apple App Store spending rose 25% to $35.2 billion compared to... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/17/2020 04:16 EDT

Apple adds third-party app suggestions to iOS 14.3

Following accusations over anti-competitive practices, Apple has installed third-party app suggestions as part of the iOS 14.3 update. What this means is that users who install the OS on their new iPhones or iPads will be shown recommended apps from third-party providers that aren’t affiliated with Apple. The update is currently being tested in beta. As 9to5mac.com reveals, the code snippet in iOS 14.3 points to this feature. It reads... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/16/2020 06:38 EDT

Instagram adds Reels and Shop tab

Instagram has rolled out a Reels tab which will make it easier for users to share and discover creator videos. It also added a Shop tab that allows them to connect with brands and creators to discover products. The company said the Reels tab was a way for people to share their creativity and find new audiences. “Change is happening quickly right now, including how both of these groups use... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/16/2020 05:28 EDT

Facebook adds Vanish mode to Messenger and Instagram

Facebook said it would add a mode to Messenger and Instagram that allows users to send messages which promptly disappear. Vanish mode can be used to send messages that users prefer to disappear after they’ve been seen. To turn it on, users simply swipe up in a thread on their mobile devices. When they swipe a second time, they will return to the regular chat. In Messenger, users can send... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/16/2020 04:27 EDT

China’s mobile games market grows 25% in Q3 2020

The Chinese mobile gaming market grew 25% in the third quarter of 2020 compared to the same quarter the previous year. It generated a total of $7.56 billion, according to data from Safe Betting Sites. Mobile games dominated much of the market during the first half of 2020 as lockdowns meant that more people flocked to use mobile games. They generated some 75% of the gaming industry’s total revenues. Around... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/13/2020 06:20 EDT

Here’s what apps need to have in order to rank top in app stores

For an app to rank in the top listings page on app stores it needs at least 12,000 reviews and should cost no more than $2.33 to remain competitive. That’s according to research by experts at money.co.uk who studied 7,000 apps across 22 categories. The team looked at factors such as reviews, average ratings, and the price users paid. They also noticed that top ranked apps support at least 37... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/13/2020 05:54 EDT

Verishop app launches social shopping features

Verishop, the mCommerce app, has announced plans to launch into social shopping by rolling out social discovery features across its platform. The app now lets users and brands upload and share photos and videos, tag products and curate product collections on the app. The additional features include: User-generated content such as idea boards and videos and photos A feature called Following that allows users to follow brands and share their... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/13/2020 04:51 EDT

Third of mobile users delete buggy apps immediately

Approximately one third of US app users (34%) would delete an app right away if they came across a software bug in it. That’s according to new research from Global App Testing, a software testing solutions provider. Based on a poll of 432 smartphone users, they found that 20% would also lose trust in a brand if they found a software bug. Meanwhile, millennials value the quality of apps more... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/12/2020 05:47 EDT

Spotify bolsters mobile podcast advertising by acquiring Megaphone

Spotify has acquired Megaphone, a podcast advertising and publishing firm. The deal worth $235 million will enabled advertisers of the music streaming service to use a range of new and exciting tools to reach listeners. The acquisition could improve reach and scale of ad campaigns on Spotify through the Megaphone marketplace. Publishers will also be given additional tools to make more money from their podcasts. “We are still in the... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/12/2020 04:39 EDT

Twitter announced that it will launch a new ad format that lets mobile users swipe to open an app or website directly from an ad. The new Carousel ad format lets advertisers put together multiple images and videos in a single carousel. Up to six images can be combined in this way through the Tweet Composer of its Ads Manager platform. The social network shared findings that app carousel formats... Read more

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Business of Apps
Emily Hazlewood @ Business of Apps · 11/11/2020 13:00 EDT

2020 has been a year of enormous upheaval for app marketers, so to take the pulse of the industry at this critical time App Promotion Summit has joined forces with Zoomd to launch The State of User Acquisition Survey. We are asking the App Promotion Summit community to take part in this important research to help us understand user acquisition trends in 2020.  The final results of this survey will... Read more

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Business of Apps
Artyom Dogtiev @ Business of Apps · 11/11/2020 09:26 EDT

China’s growing app market: AppGallery launches solution for overseas developers

Guest Speakers discussing mobile game publishing in China during the HDW Panel Discussion (From left to right: Leon Zhan from Huawei Global Partnerships & Eco-Development Business, Liu Han, Producer of A.C.E. Program from Tecent Games, Tank Zhang, Publishing VP from Shenzhen iDreamSky Technology Co., Ltd, Stella Tse, Director of Business Development from Feiyu Technology) With China’s booming mobile app market continuing to see rapid expansion, the country’s largest smartphone provider... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/11/2020 08:00 EDT

Non-organic installs for Hyper Casual mobile games jumped 250%

Mobile gaming installs jumped 45% during the coronavirus pandemic, which is a growth of 40% over 2019. But hyper casual games stood out, seeing an increase of a whopping 250% for non-organic installs. That’s according to the latest report from AppsFlyer released today. The State of Gaming App Marketing – 2020 Edition takes a closer look at the gaming industry and analysed 9.2 billion app installs for an in-depth analysis... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/11/2020 05:05 EDT

Mobile app and mobile advertising trends 2021 – App Annie

TikTok continues growth path In 2020, TikTok nearly tripled in active users since 2018. And this growth is set to continue into 2021 as App Annie predicts that the popular short-form video app will achieve the one billion user mark to reach 1.2 billion next year. During Q3 2020, TikTok was the number two for non-gaming in-app consumer spending. It shows just how engaged the app’s user based it. TikTok... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/10/2020 06:16 EDT

Spotify launches Outside Voice series for creators

Spotify’s Advertising arm has launched an audio series dubbed “Outside Voice” which shares the creative stories by Black, Indigenous and people of colour. The playlists are being curated by select creators who share their stories and discuss their issues. One of the first audio series feature Juan Reyes, a Black creative who works as a brand narrative director at Nike. The development of the series is based on research by... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/10/2020 04:13 EDT

Kochava acquires Thalamus to improve mobile ad vendor & buyer relations

Kochava, the mobile analytics and attribution provider, just finished its acquisition of database maker Thalamus which connects mobile app ad buyers and vendors. Financial details of the deal were not disclosed but it marks an important step for Kochava as the company prepares its clients for the transition to Apple iOS14 and new restrictions on ad measurement effectiveness. “We were planning to do this acquisition anyway,” CEO Charles Manning told... Read more

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Business of Apps
Anne Freer @ Business of Apps · 11/09/2020 06:11 EDT

More impressions result in better action intent on Facebook

More impressions on Facebook correlate with better action intent and advertising recall rates. That’s according to an analysis of 2,439 campaigns by the social network. The study aimed to get a better idea of optimal frequency and the impact of quality on ad effectiveness. Although more impressions results in higher actions, these tend to level out at a certain point at which brands receive less benefit from reaching the same... Read more

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