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08.06.2026 − 14.06.2026
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Vikki Blake @ Eurogamer.net · 06/13/2026 15:42 EDT

Send Crimson Desert your "fun and incredible videos", and you could win an all-expenses-paid trip to South Korea

Crimson Desert, the open-world action RPG from Pearl Abyss, has a new challenge for Greymanes – a community challenge event that invites you all to commemorate your time in Pywel by sharing a video. Read more Read more ›

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Eurogamer.net
Chris Tapsell @ Eurogamer.net · 04/30/2026 11:30 EDT

That weird 007: First Light PS5 controller design is deliberate, IOI art director explains

Remember a couple of weeks ago when the internet got unusually annoyed (or maybe not that unusually) about the design of 007: First Light's limited edition DualSense PS5 controller? Read more Read more ›

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Eurogamer.net
Connor Makar @ Eurogamer.net · 04/30/2026 11:18 EDT

Krafton's removal from Subnautica 2 Steam page "blown up a little bigger than it was meant to", as developers emphasise continued co-publishing support

Publisher Krafton's removal from the Subnautica 2 Steam page may have been "blown up a little bigger than it was meant to", as developers from Unknown Worlds have reaffirmed that the partnership is ongoing. Read more Read more ›

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Eurogamer.net
Connor Makar @ Eurogamer.net · 04/30/2026 11:16 EDT

Despite Krafton's "AI-first" ambitions, absolutely no generative AI has been involved in Subnautica 2: "It's not something we're using at all"

No generative AI has been used to create oceanic survival game Subnautica 2, despite publisher Krafton's publicly stated "AI-first company" ambitions. Read more Read more ›

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Eurogamer.net
Chris Tapsell @ Eurogamer.net · 04/30/2026 11:15 EDT

Despite live-action Bond's reported toils, 007: First Light dev says working with Amazon MGM has actually been "surprisingly straightforward"

For all the reported toil and general sluggishness with the James Bond license at owners Amazon MGM, working with them has actually been "the easy part" for 007: First Light developer IOI Interactive, according the game's art director Rasmus Poulsen. Read more Read more ›

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Eurogamer.net
Connor Makar @ Eurogamer.net · 04/30/2026 11:15 EDT

"Co-op makes everything significantly more difficult" - How Subnautica 2's addition of multiplayer required ground-up rethinking of the survival classic

It's an accepted reality of horror - be it in video games or elsewhere - that things are more daunting when you're alone. The stakes may lessen in a group, the threat may diminish. The same is true of survival games, where extra hands can construct a base or fend off a threat in a fraction of the time of a solo player. So what happens when a popular survival... Read more ›

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Eurogamer.net
Chris Tapsell @ Eurogamer.net · 04/30/2026 11:01 EDT

Playing 007: First Light makes me wonder if it's actually possible to nail James Bond - but IOI has made a cracking attempt

I've played about three hours of Hitman studio IO Interactive's 007: First Light, give or take. The most immediate takeaway I have? This is not a Hitman game. I'm not a major Hitman expert, mind, so I can't speak to the really minute things that might subtly carry across, but I've played enough to know the essentials. I always saw Hitman, especially the most recent version, as being about playing... Read more ›

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Eurogamer.net
Chris Tapsell @ Eurogamer.net · 04/30/2026 10:00 EDT

Playing 007: First Light makes me wonder if it's actually possible to nail James Bond - but IOI has made a cracking attempt

I've played about three hours of Hitman studio IO Interactive's 007: First Light, give or take. The most immediate takeaway I have? This is not a Hitman game. I'm not a major Hitman expert, mind, so I can't speak to the really minute things that might subtly carry across, but I've played enough to know the essentials. I always saw Hitman, especially the most recent version, as being about playing... Read more ›

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Eurogamer.net
Chris Tapsell @ Eurogamer.net · 04/30/2026 10:00 EDT

"Beware of utopia" - 007: First Light dev says studio hasn't used any generative AI on Bond game

007: First Light's art director Rasmus Poulsen says developer IO Interactive hasn't used any generative AI on the upcoming James Bond game, noting that, aptly, "the thematics of Bond are often: beware of utopia." Read more Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 04/30/2026 09:07 EDT

Our first trailer for Zach Cregger's Resident Evil movie has echoes of Weapons and more, but does fall a little short on lickers

The first trailer for the Resident Evil movie, from Weapons director Zach Cregger, is here, and so far it doesn't seem to be all that Resident Evil. Read more Read more ›

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Eurogamer.net
Dom Peppiatt @ Eurogamer.net · 04/30/2026 07:59 EDT

Dragon Quest 11 S gets rated for Switch 2, potentially giving Square Enix a fifth bite of the apple

Square Enix is on a bit of a roll with its Switch 2 ports at the moment, as I'm sure Final Fantasy 7 Rebirth is very keen to remind you. But today, Square Enix's other big RPG behemoth is in the spotlight, as a classification for a potential Nintendo Switch 2 version of Dragon Quest 11 S has surfaced in Taiwan. The listing appeared on 29th April. Read more Read more ›

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Eurogamer.net
Connor Makar @ Eurogamer.net · 04/30/2026 07:33 EDT

Sony confirms it's added "one-time" DRM to digital PlayStation games requiring you to go online to avoid losing access, but doesn't comment on "CBOMB" issue

Sony has issued a statement confirming the introduction of a new DRM online check for newly bought PlayStation games, reassuring the public that games can be bought and played as usual. This statement, however, does not address concerns around the "CBOMB" issue. Read more Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 04/30/2026 07:18 EDT

Intergalactic: The Heretic Prophet is "a different side of Naughty Dog", says lead actress

Naughty Dog's next game, Intergalactic: The Heretic Prophet, is "a different side" of The Last of Us and Uncharted studio Naughty Dog. Read more Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 04/30/2026 06:42 EDT

Xbox "has work to do", but is "recommitting" to core fans following hardware revenue drop of 33% year-on-year

Earlier today, Microsoft shared its earnings results Q3 FY2026, covering for the period between 1st January and 31st March. Microsoft's revenue is up 18 percent, at $82.9bn, though gaming revenue fell seven percent. Xbox content and services also saw a drop of five percent year on year. Microsoft attributed this to "a prior year comparable that benefited from strong first-party performance". Read more Read more ›

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Eurogamer.net
Connor Makar @ Eurogamer.net · 04/30/2026 06:33 EDT

Nine years later, Injustice 3 is reportedly finally in development

A new report has claimed that Mortal Kombat developer NetherRealm Studios is working on Injustice 3, a new installment to the popular DC fighting game franchise. Read more Read more ›

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Eurogamer.net
Dom Peppiatt @ Eurogamer.net · 04/30/2026 06:00 EDT

3.7 million players later, UK-made action-survival game Atomfall is getting its own TV show

Today, publisher Rebellion has announced that its 2025 action-survival game, Atomfall, is the latest game to make the transition from console to TV screen. Rebellion and Two Brothers Pictures have announced a television adaptation of Atomfall (which won Best British Game at 2026's BAFTA Game Awards, by the way), but no casting or release window information has been revealed just yet. Read more Read more ›

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Eurogamer.net
Fran Ruiz @ Eurogamer.net · 04/29/2026 15:22 EDT

Take-Two CEO says "there's nothing to announce" about an LA Noire sequel after acquiring its creator's studio, but "the teams are always looking at what we have"

15 years after its original release, Team Bondi and Rockstar Games' LA Noire continues to have a sizeable following, but - despite Rockstar saying it wouldn't "count out the possibility" of a follow-up back in 2012 - a sequel has never emerged. Even so, new comments from Take-Two CEO Strauss Zelnick have suggested there's potentially still hope. Read more Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 04/29/2026 12:22 EDT

As rumours of a new Star Fox game swirl, we finally know what happened to the series' iconic promotional puppets from the 90s

Back in the hazy days of the early 90s, Nintendo used puppet versions of Fox McCloud, Slippy, Falco and Peppy to promote its then-upcoming release of SNES classic Star Fox (or Starwing, if you must). After the campaign had run its course, however, the puppets faded from the public eye (though, not from our memories). But, what actually happened to them? Read more Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 04/29/2026 12:05 EDT

Here are our PS Plus monthly games for May

We are on the cusp of yet another month, and that means another batch of games for PlayStation Plus, and today Sony revealed what's in store for all subscribers this May. Read more Read more ›

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Eurogamer.net
Fran Ruiz @ Eurogamer.net · 04/29/2026 11:43 EDT

GreedFall: The Dying World studio Spiders is reportedly closing its doors after parent company Nacon failed to find a buyer

Less than two months after narrative-driven RPG sequel GreedFall: The Dying World left early access, its developer, Spiders, is reportedly being shut down. It's claimed the Paris-based studio is being liquidated after parent company Nacon failed to find a buyer. Read more Read more ›

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15.06.2026 08:02
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