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716 Saros has been made easier than Returnal due to player feedback, though creative director claims its still "a very challenging game"

Eurogamer.net
Connor Makar @ Eurogamer.net · 03/27/2026 06:42 EDT

Saros has been made easier than Returnal due to player feedback, though creative director claims its still "a very challenging game"

Housemarque's upcoming sci-fi roguelike shooter Saros has seemingly been made substantially easier than the developer's previous release Returnal, thanks to the inclusion of auto saves from the jump as well as multiple save slots. This, it seems, was included due to player feedback to Returnal. Read more

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