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Eurogamer.net
Vikki Blake @ Eurogamer.net · 08/09/2024 10:36 EDT

Stray finally releases on Switch in November

Annapurna's delightful Stray will finally make its Switch debut later this year, on 19th November.Whilst we knew the kitty caper was on its way to Switch courtesy of June's Nintendo Direct presentation, Annapurna confirmed the release date yesterday, which also just-so-happened to be International Cat Day. Meow.The kitty caper - which is already available on PC, PlayStation, and Xbox - is a third-person adventure game that Eurogamer recommended when it... Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net · 08/09/2024 10:33 EDT

Arcane fans warned to avoid major spoilers, as majority of Season 2 leaks online

The majority of Arcane's second and final season has been leaked online, three months ahead of its intended November launch. Five episodes, along with many from other animated Netflix shows such as Terminator Zero, Dandadan and Ranma 1/2, have been posted on social media and are now being shared around Torrent sites. It's a huge blow for a brilliant series that has been almost a decade in the making -... Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net · 08/09/2024 08:42 EDT

Disney Dreamlight Valley roadmap includes Tiana, Timon and Pumbaa

Disney Dreamlight Valley will round out its current roadmap with the addition of Princess and the Frog's Tiana later this month, a new Steam post from developer Gameloft has confirmed. Owners of the life sim live service's paid expansion Rift in Time will also get the concluding chapter of its story, in which you can see off the evil Jafar for good. Looking towards the tail end of this year,... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 08/09/2024 08:13 EDT

Time-travelling bring-a-gun-to-a-sword-fight Kingmakers isn't even out yet and it's getting movie adaptation

Redemption Road's time-travelling bring-an-assault-rifle-to-a-medieval-sword-fight shooter and strategy game, Kingmakers, isn't even out yet, but it's already secured a movie adaptation.In an update on Steam, the studio said it was "absolutely thrilled" that the unreleased game was "making its way to the big screen" in partnership with publisher tinyBuild and Story Kitchen.Story Kitchen - which specialises in "the adaptation of video games and other 'non-traditional' IP into film and TV" shows... Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net · 08/09/2024 07:58 EDT

Dragon Age: The Veilguard doesn't give full control over companions as "in some ways it was detrimental"

Dragon Age developer BioWare has discussed its decision to no longer allow full control over companions during combat, in a shake-up to the series set to be seen in upcoming entry The Veilguard. The change has been made for several reasons, game director Corinne Busche told Edge magazine (thanks, GamesRadar), most notably the additional options instead available to controlling main character Rook. The Veilguard "is a much higher actions-per-minute game,"... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net 1 place · 08/09/2024 06:24 EDT

Dead Rising will no longer reward players for taking "erotic" in-game photos of women

Dead Rising will no longer reward players for taking intimate in-game photos of female characters.While players can still level up by taking in-game photos of gory, violent, or funny scenes - categorised as horror, brutality, and outtake shots respectively - the hitherto "erotica" category will be removed when the remaster drops next month.As spotted by Famitsu, this means that photographing women's underwear or cleavage will no longer give you prestige... Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net · 08/09/2024 06:22 EDT

Bungie acknowledges "uncertainty surrounding the future of Destiny" following layoffs

Destiny developer Bungie has issued a short statement acknowledging concern over the future of its decade-old sci-fi franchise following "recent changes" at the studio. Those "recent changes" are, of course, the sweeping layoffs that have seen 220 Bungie staff out of a job, less than a year after a further 100 employees were let go last October. A further 155 Bungie staff are also departing the studio for roles within... Read more ›

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Eurogamer.net
Robert Purchese @ Eurogamer.net · 08/09/2024 06:13 EDT

What we've been playing - games that refuse to die, superb interactive fiction, and The End

Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. This week, we struggle to come to terms with ending a game, we delight in a superb interactive fiction detective game, and we revisit an old zombie game that apparently refuses to die.What have you been playing?Catch up with the older editions of this... Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 08/08/2024 19:14 EDT

Microsoft Flight Simulator 2024 will let you climb out of your plane, walk a trail, and watch the sunset

Microsoft Flight Simulator was already sounding pretty damned spectacular, but my excitement levels are now appropriately sky-high following developer Asobo's revelation you'll be able to get out of your plane, stroll about the countryside (or anywhere else), and watch the sun set in your preferred corner of its gorgeous recreation of the world. That's according to Microsoft Flight Simulator boss Jorge Neumann, who shared the news while chatting to PC... Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 08/08/2024 17:53 EDT

Call of Duty: Black Ops 6's "purely round-based" Zombies mode gameplay detailed

Following a brief introduction to Call of Duty: Black Ops 6's Zombies mode earlier this week, Activision and developer Treyarch have shared first gameplay details of what it's calling a "purely round-based" Zombies experience for this year's game. Storywise, Black Ops 6's Zombies mode begins after a group of former Requiem members are liberated from the remote Terminus Island complex in the Philippine Sea by Maya Aguinaldo and Dr. William... Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 08/08/2024 15:12 EDT

Doom 1 & 2 "enhanced" bundle surfaces on Steam, with new episode from MachineGames

As idSoftware's annual QuakeCon gets underway today, a new - and currently unannounced - Doom 1 & 2 bundle has been sighted on Steam, promising "enhanced" versions of the classic shooters with a brand-new episode from Wolfenstein and Indiana Jones studio MachineGames. As flagged by Wario64 on social media, a new listing combining 1993 FPS classic Doom and its illustrious 1994 sequel has now surfaced on Steam, seemingly replacing the... Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 08/08/2024 13:04 EDT

God of War Ragnarök's PC systems requirements are here - and you'll need to free up 190GB

God of War Ragnarök is making the jump from PlayStation to PC on 19th September, and ahead of its arrival, Sony has shared PC system requirements - which, among other things, confirms players will need to free up 190GB of hard drive space to play it. As per the PlayStation Blog, the minimum hardware players will likely need to get Ragnarök running at 1080p with an average of 30fps at... Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 08/08/2024 12:04 EDT

Vampire Survivors' minimalist survival action hits PS4 and PS5 later this month

Vampire Survivors - the acclaimed (and still doggedly vampire-free) minimalist survival RPG from developer Poncle - is finally launching for PlayStation 4 and PlayStation 5 on 29th August. Vampire Survivors launched into PC early access back in 2021, where it immediately set tongues wagging - partly because it cost an absurdly generous £3.99, but mostly because its mix of wave-based monster dodging and auto-bludgeoning is very blimmin' good indeed. "Once... Read more ›

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Eurogamer.net
John Linneman @ Eurogamer.net · 08/08/2024 11:30 EDT

The making of Senua's Saga: Hellblade 2 - the Ninja Theory interview

Senua's Saga: Hellblade 2 stands as one of the most impressive games we've seen this year, and, in fact, this entire generation. It's a game that pushes the limits of what Unreal Engine 5 can offer at this point in time, taking full advantage of its many features. Beautiful acting, amazing character models, stunning landscapes, and truly exceptional lighting all come together to create a moody, beautiful and atmospheric experience.We... Read more ›

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Eurogamer.net
Will Freeman @ Eurogamer.net · 08/08/2024 11:00 EDT

Cygni: All Guns Blazing review - a thoughtful rejection of the arcade shooting rulebook

KeelWork’s strikingly opulent shooter dares to do new things with its genre in an effort to unite players of every level. This is what a blockbuster shooter should look like.Arcade shooting games are, in truth, about fragility. Despite their reputation as gaming's most furious, excessive form, they almost universally place you at the controls of a weaponised weakling; a vessel that disintegrates after the briefest contact with a single enemy... Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 08/08/2024 09:06 EDT

Roblox responds to platform ban in Türkiye

Roblox has responded to news the government of Türkiye has banned access to the platform in order to "ensure the protection of our children". News of the ban was shared yesterday by the country's Minister of Justice Yılmaz Tunç in a lengthy statement on social media site X. Tunç didn't provide a specific reason for the ban beyond it being "due to the content that could lead to the exploitation... Read more ›

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Eurogamer.net
Katharine Castle @ Eurogamer.net · 08/08/2024 09:00 EDT

Arkane founder's new RPG shoots for "Fallout meets Dishonored" with a splash of Obsidian storytelling

As teased earlier this week, Arkane founder Raphael Colantonio has today unveiled the first details of his next game at WolfEye Studios.While the game's name is still under wraps, this new project is a first-person action RPG that's set in an alternate America in the 1900s, marking a shift in time and perspective from the top-down, isometric sandbox towns of WolfEye's debut game, Weird West.As the studio also previously teased,... Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 08/08/2024 07:18 EDT

The Callisto Protocol publisher Krafton insisted on releasing it too soon, says director Glen Schofield

Krafton, the publisher of survival horror game The Callisto Protocol, forced developer Striking Distance to release the game early. That's according to the game's director Glen Schofield, in an interview with Dan Allen Gaming (thanks PCGamesN) in which he discusses problems during the game's development. Krafton, known for publishing PUBG, insisted the game release three months earlier than Schofield wanted. As a result, two and a half bosses and three... Read more ›

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Eurogamer.net
Robert Purchese @ Eurogamer.net · 08/08/2024 06:49 EDT

The making of the Dark Urge in Baldur's Gate 3

There are some pretty chunky spoilers here about the Dark Urge playthrough of Baldur's Gate 3, and perhaps one or two about other parts of the game. If you're still planning a Dark Urge playthrough of the game, I'd suggest going in as unaware as possible. Bookmark this for later.Being evil in games excites me. I cannot resist the temptation of pressing a big red button. I do it because... Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 08/08/2024 05:47 EDT

New Black Myth: Wukong trailer gives final look at gameplay ahead of release

Game Science has released a fresh trailer for forthcoming action-RPG Black Myth: Wukong ahead of its release later this month. The trailer gives an extended look at the world of the game, the combat and transformational abilities of the monkey protagonist, and the imposing bosses he'll face - from smaller enemies to colossal beasts. You may want to skip the trailer if you're looking to go in completely spoiler free,... Read more ›

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26.11.2024 23:43
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