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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 03/24/2025 13:23 EDT

Disco Elysium staff say rival projects from former colleagues are "friendly competition"

As Disco Elysium studio ZA/UM continues development on its espionage follow-up C4, staff have described the friendly competition with rival projects from developers who have since left the studio in the wake of messy lawsuits. Read more Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 03/24/2025 12:37 EDT

Clair Obscur: Expedition 33 won't have a mini map to preserve its sense of discovery, says producer

Clair Obscur: Expedition 33 won't include a minimap for its exploration, though a compass will be added to the explorable world map for release. Read more Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net · 03/24/2025 11:38 EDT

Indiana Jones and the Great Circle PS5 release date confirmed

Prepare your best shocked face - Indiana Jones and the Great Circle will launch for PlayStation 5 on 17th April. Read more Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net 3 place · 03/24/2025 08:32 EDT

A message posted by the Assassin's Creed Shadows development team has thanked fans of the franchise for "the sheer amount of love and positivity" received since the game's long-awaited launch last week, which, the team said, had been "incredibly heartwarming". Read more Read more ›

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Eurogamer.net
Victoria Kennedy @ Eurogamer.net · 03/24/2025 08:09 EDT

Minecraft won't go free-to-play, because it simply wasn't built that way

In the words of Lady Gaga, baby I was born this way. Errr, excuse me, what does that have to do with Minecraft, Victoria? OK, I admit opening this may be a bit tenuous, but it's the song that got stuck in my head after I read a recent interview with Minecraft developer Mojang, so I am going with it. Read more Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 03/24/2025 07:45 EDT

"It's OK to make a small game," says Astro Bot director on its AA-level success

Astro Bot director Nicolas Doucet has discussed how the game succeeded based on smart AA-sized ambition and that, in this year especially following industry layoffs, it's "OK to make a small game". Read more Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 03/23/2025 09:15 EDT

ESA launches Accessible Games Initiative and unveils 24 "tags" for gaming storefronts and product pages

The Entertainment Software Association (ESA) - the same organisation that used to run E3 before it was cancelled - has announced the Accessible Games Initiative, a cross-industry campaign to provide consumers with clear information about the accessibility features available in video games. Read more Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net 2 place · 03/23/2025 08:08 EDT

Here's a full playthrough of Until Dawn's unreleased PS3 prototype

An entire playthrough of the PS3 version of Until Dawn played in first-person perspective has popped up online. Read more Read more ›

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Eurogamer.net
Chris Tapsell @ Eurogamer.net · 03/23/2025 05:00 EDT

With Assassin's Creed: Shadows, Ubisoft remains the undisputed king of snackable open worlds

It feels like open world games have been having a bit of an extended, existential crisis these past few years. Like there's a sense that something within the classic formula of big maps, question marks and to-be-coloured-in icons that's served us so well, back through The Witcher 3 and Skyrim to at least The Elder Scrolls 4: Oblivion, isn't quite working. That a change or evolution - if not outright... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 03/22/2025 13:47 EDT

Analyst apologises for mistakenly claiming Final Fantasy 16 sold 3.5m copies

An analyst who claimed Final Fantasy 16 had sold 3.5 million copies has apologised, insisting the figure was an estimate and not confirmed sales. Read more Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net 2 place · 03/22/2025 12:14 EDT

Assassin's Creed Shadows tops 2 million players, "surpassing" the launches of Origins and Odyssey

Assassin's Creed Shadows has topped over two million players, "surpassing the launches of [Assassin's Creed] Origins and Odyssey". Read more Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 03/22/2025 11:41 EDT

Katamari Damacy creator left Bandai Namco to "get ideas from different perspectives"

Keita Takahashi, the creator of Katamari Damacy, has revealed he left Bandai Namco so he wouldn't "be limited to only working with [...] Japanese people". Read more Read more ›

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Eurogamer.net
Alex Battaglia @ Eurogamer.net · 03/22/2025 10:48 EDT

Assassin's Creed Shadows: inside the technologically revamped Anvil Engine

Assassin's Creed Shadows marks a significant technological evolution for Ubisoft's flagship series, with a revitalised Anvil Engine that taps into some of the latest rendering technologies, alongside other innovative systems. We've already seen how transformative the new game's real-time ray-traced global illumination (RTGI) system is, replacing an older, pre-computed or 'baked' GI solution that first debuted over ten years ago in DF favourite, Assassin's Creed Unity. However, the new engine... Read more ›

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Eurogamer.net
Christian Donlan @ Eurogamer.net · 03/22/2025 06:00 EDT

Remembering Assassin's Creed Origins, the game which opened out the mysteries of the Great Pyramid

There are, on balance, a couple of things I am always ready to read about. One of these things is to do with anytime some academic type puts an oil painting in an X-ray machine or something like that and discovers all these mysteries in the underpainting. Paths not taken or half taken. Forgotten faces suddenly looming out of the streaked grey murk, black eyes burning. Read more Read more ›

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Eurogamer.net
Robert Purchese @ Eurogamer.net · 03/22/2025 04:00 EDT

What we've been playing - vegetarian games, unignorable ghosting, and an impromptu sales pitch

Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing. This week, Bertie rekindles a career as a travelling salesperson; Tom Orry struggles to get his WiFi working; and Tom Phillips enjoys a refreshingly animal-friendly game. Read more Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 03/21/2025 13:56 EDT

Monster Hunter Wilds sets date for first content update showcase

If the thrill of bopping Monster Hunter Wilds' base game menagerie is starting to fade, you'll no doubt be wanting to know what's next for Capcom's latest mega-hit. And following a couple of previous teases, the publisher has now confirmed it'll be fully detailing Wilds' first major content update next Tuesday, 25th March. Read more Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net 3 place · 03/21/2025 13:45 EDT

Out of the blue, Dragon Age: The Veilguard just got a new weapon set on PC

Surprise! Dragon Age: The Veilguard has just gained a few more weapons on PC, thanks to the arrival of the Rook's Weapons Appearance Bundle. Read more Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net · 03/21/2025 11:03 EDT

Hey everyone, I'm very sorry to say that this week is Katharine Castle's last at Eurogamer - and in games journalism as a whole! - as she's heading off into the world of game development. Read more Read more ›

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