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Tom Phillips @ Eurogamer.net · 09/16/2024 07:21 EDT

Nintendo has now formally confirmed the end of its regular support for Splatoon 3, in a statement celebrating "two ink-credible years". Fans had suspected such a statement from Nintendo, now posted to X, following the conclusion of the game's climactic Grand Festival event held over the past weekend. Released in September 2022, Splatoon 3 has enjoyed a similar two-year window of post-launch content updates seen by its predecessor, Splatoon 2.... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 09/16/2024 07:01 EDT

Bungie's former General Counsel says Sony forced the studio "to fix the things that were wrong with their game"

Bungie's former chief in-house lawyer, Don McGowan, reckons it's a good thing that Sony is "inflicting some discipline" on the Destiny 2 studio, and helping management "run the game like a business"."To be clear: I'm not talking about the layoffs, I'm talking about forcing them to get their heads out of their asses and focus on things like: implementing a method of new player acquisition; not just doing fan service... Read more ›

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Eurogamer.net
Katharine Castle @ Eurogamer.net · 09/16/2024 07:00 EDT

Sulfur's adorable but deadly dungeon crawling nails the tense thrill of exploring the unknown

Don't be fooled by Sulfur's cutesy little goblin demons. Behind their simple, cell-shaded good looks, these are vicious little creatures intent on sinking their fangs into your weak and tender flesh. They are undeterred by your priestly garb and assortment of guns and wakizashi sword, and will leap, poke and shoot at you with savage abandon the moment they clap their beady yellow eyes on you. But these attacks are... Read more ›

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Eurogamer.net
Victoria Kennedy @ Eurogamer.net · 09/16/2024 06:45 EDT

Alan Wake 2 composer reduced to a "damn ugly snot cry" by The Lake House DLC

Alan Wake 2's composer Petri Alanko has teased some pretty emotional-sounding stuff for the game's upcoming DLC, The Lake House.In a handful of social media posts shared over the weekend, Alanko said he was editing vocals for the DLC, calling it "by far the hardest thing I've ever run into". And why is that? Well, it is because the composer is being constantly brought to tears by his work."It's a... Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 09/16/2024 06:30 EDT

Final Fantasy 7 Remake Part 3 won't "betray" fans of the original, says series producer

Final Fantasy series producer Yoshinori Kitase has said the forthcoming third part of the Final Fantasy 7 Remake trilogy won't "betray the fans of the original".Kitase commented on fan conjecture around how much the story will change from the original, as part of an interview with Anime News Network, alongside Final Fantasy 7 Rebirth director Naoki Hamaguchi and battle director Teruki Endo."We've always kept the original in mind, and I... Read more ›

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Eurogamer.net
Tom Phillips @ Eurogamer.net · 09/16/2024 06:17 EDT

Earlier this year I met with Pokémon Go senior vice president Ed Wu to get a sense of where Niantic's ground-breaking mobile hit was heading, as the developer begins planning the app's path to success over a second decade. Fans had long expected the game to eventually implement Dynamax - the mechanic that powers up Pokémon to enormous size and strength introduced in Switch games Pokémon Sword and Shield. Niantic... Read more ›

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Eurogamer.net
Chris Tapsell @ Eurogamer.net · 09/16/2024 04:00 EDT

"FM25 is not a continuation of FM24" - the big Football Manager interview

"Things– things are good," Miles Jacobson tells me, before a pause. "We've taken on a lot, with FM25."It's early August, late in the afternoon on a Friday, and it's clearly been a long week for Jacobson, head of Football Manager developer Sports Interactive. The studio celebrates its 30th anniversary this year, the same year it aims to reinvent the series with the most significant changes for two decades, but it's... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 09/15/2024 11:00 EDT

Flappy Bird's original creator does not support its revival

Just days after we learned that Flappy Bird is set to make a return later this year courtesy of the fan-made Flappy Bird Foundation, the original developer says he has "no relat[ion]" to the game.In a tweet posted to X/Twitter earlier today (15th September), original developer Doug Nguyen publicly distanced himself from the project and its leader, confirming he has played no role in the game's revival."No, I have no... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 09/15/2024 10:07 EDT

Diablo 4 has reportedly earned Blizzard $150m from microtransactions

Diablo 4 has reportedly earned Blizzard around $150 million from in-game microtransactions since it released in June 2023.That's according to senior product manager, Harrison Froeschke, who stated in a since-nuked LinkedIn account that they had led the "monetisation strategy of the store cosmetics, pricing, bundle offers, personalised discounts, and roadmap planning which have driven over $150m [microtransaction] lifetime revenue".Froeschke's LinkedIn account has now been removed from public view, but not... Read more ›

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Eurogamer.net
Thomas Morgan @ Eurogamer.net · 09/15/2024 10:00 EDT

Hunt: Showdown 1896's console upgrades are welcome - but need some work

Marking the game's biggest upgrade since its launch, Crytek's online FPS, Hunt: Showdown 1896 is retooled and even retitled for today's hardware. Fundamentally the game migrates to CryEngine 5.11, complete with a suite of visual upgrades, DirectX 12 support, and most crucially, a release for PlayStation 5, Xbox Series X and S. At last, this means that consoles receive real time lighting via SVOGI - Sparse Voxel Octree Global Illumination... Read more ›

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Eurogamer.net
Ian Higton @ Eurogamer.net · 09/15/2024 09:00 EDT

Star Wars Outlaws played in first-person VR is a force to be reckoned with

The first time I crawled into a vent in Star Wars Outlaws and the camera changed from third to first-person, I thought to myself, "why can't the whole game be like this?". The level of detail to the scenery, props and the many alien life forms that inhabit the games' multiple planets is incredibly impressive and it makes the areas you explore feel alive and, most importantly, in-keeping with the... Read more ›

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Eurogamer.net
Geoffrey Bunting @ Eurogamer.net 3 place · 09/15/2024 05:00 EDT

Periphery Synthetic is playable by sound alone - is it the next step in accessibility for the blind and visually impaired?

Close your eyes. It's an exercise we've all tried: navigating through touch, memory, and educated guesses. Invariably, we panic and open them immediately or run into something we were sure wasn't there. You can do the same in a video game and have a similar experience of playing chicken with obstacles, both real and imagined, in your path. Though that is the closest many sighted players will come to the... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 09/14/2024 13:34 EDT

Human Fall Flat loved a fan-made VR mod so much it "bought it"

A modder who'd worked to turn cult hit Human Fall Flat into a VR game has revealed that the "creators of the game bought it".In a handful of tweets on X/Twitter, modder Raicuparta said No Brake Games was "so excited" about the mod, they are now releasing it as an official VR port."You might remember some videos of my Human Fall Flat VR mod. And wondered why it was never... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net · 09/14/2024 12:44 EDT

Palworld is "not changing business model" or switching to "free-to-play or games-as-a-service"

Palworld developer Pocketpair says it is "not changing [Palworld's] business model", assuring players it will "remain buy-to-play and not free-to-play or games-as-a-service".The company was forced to clarify its position after a recently-published interview led some players to believe the team was considering adopting a live service model."We are not changing our game's business model, it will remain buy-to-play and not f2p or GaaS," the company said in a statement posted... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net 3 place · 09/14/2024 08:46 EDT

Penny's Big Breakaway studio Evening Star announces another half a dozen layoffs

Evening Star, the studio behind Penny's Big Breakaway, has announced half a dozen layoffs.CTO Hunter Bridges announced the redundancies on X/Twitter, saying, "this isn't a choice we wanted to make", but "due to volatile market conditions in the games industry and operational realities of our business, Evening Star is having to part ways with six team members"."This is a post that I was hoping to not have to write, but... Read more ›

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Eurogamer.net
Marc Duddleson @ Eurogamer.net · 09/14/2024 07:31 EDT

Final Fantasy 14's new 7.0 graphics update transforms PC, PS5 and Series X

Final Fantasy XIV's first graphical overhaul since the release of version 2.0 in 2013 is here with version 7.0, including changes to lighting and ambient occlusion (AO), the addition of DLSS upscaling on PC, 120Hz support on current-gen consoles and a 30fps cap most useful for last-gen machines. It's a substantial effort that even includes reworked textures, models and shading work for some (but not all) characters and environments, helping... Read more ›

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Eurogamer.net
Vikki Blake @ Eurogamer.net 3 place · 09/14/2024 07:28 EDT

Watch Dogs movie finally finishes filming

Nearly a decade after its first announcement, Ubisoft's Watch Dogs movie has finally finished filming.The commencement of filming back in July was revealed with a set photo with the caption: "Lights_Camera_Action.exe".The end was celebrated in a similar way, only this time the set photo was accompanied by the text: "run film_wrapped.exe(#watchdogsmovie.mp4) … >Filming complete!" Read more Read more ›

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Eurogamer.net
Mike Channell @ Eurogamer.net · 09/14/2024 05:44 EDT

Test Drive Unlimited Solar Crown review - tech issues mar the return of the original name in open-world racers

It seems odd, perhaps even unfair, to begin a review of a game grumbling about its technically wobbly launch. After all, the server issues that Test Drive Unlimited Solar Crown has suffered with in its 'Gold Edition' early access period are hopefully fleeting in the context of the lifespan of the game, and nobody complains about the fact that it took Michelangelo a little longer than expected to get the... Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 09/13/2024 18:23 EDT

Following a difficult year for Immortals of Aveum developer Ascendant Studios, a "core team" of around 20 employees has now decamped to Rockstar co-founder Dan Houser's Absurd Ventures, establishing a new studio that'll be known as Absurd Marin. Immortals of Aveum, a "single-player first person magic shooter", launched to mixed reviews last August, and it failed to make much of an impact commercially. As a result, just a month later,... Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 09/13/2024 16:20 EDT

Overwatch 2's World of Warcraft 20th anniversary collaboration starts next week

Blizzard has shared more on Overwatch 2's previously announced World of Warcraft collaboration - which arrives as part of the MMO's 20th anniversary celebrations - confirming the event begins next Tuesday, 17th September. Word of its start date arrives alongside a nifty new trailer featuring a first-person ride through a theme-park-style attraction called Blizzard World. As the trailer unfolds, a number of unseen Overwatch 2 characters comment on the ensuing... Read more ›

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