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Ed Nightingale @ Eurogamer.net 3 place · 08/28/2025 05:09 EDT

Epic CEO blames Unreal Engine 5 issues on developers, but more support incoming

Epic CEO Time Sweeney has blamed developers for issues with games made in Unreal Engine 5, stating the "main cause is the order of development". Read more Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 08/28/2025 04:58 EDT

Crystal Dynamics subject to more layoffs following Perfect Dark cancellation

Crystal Dynamics has announced the "difficult decision" to lay off more staff, citing "evolving business conditions". It added the decision was not made lightly, but was necessary to "ensure the long-term health of our studio and core creative priorities in a continually shifting market". Read more Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 08/28/2025 04:40 EDT

Metal Gear Solid Delta Snake Eater issues acknowledged by Konami, patch on the way

Konami has acknowledged issues with Metal Gear Solid Delta Snake Eater, as the stealth game remake launches today. Read more Read more ›

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Eurogamer.net
Robert Purchese @ Eurogamer.net · 08/28/2025 04:39 EDT

Today in video games - 28th August: is Skate any good, a Starfield gameplay revamp, and layoffs at Crystal Dynamics

The week rolls on, like the wheels of a skateboard, and we're back with another daily report, gathering today's news and features in one place. A place we can talk together, like a community, in real-time. Imagine! Read more Read more ›

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Eurogamer.net
Connor Makar @ Eurogamer.net · 08/27/2025 12:59 EDT

Call of Duty's U-turn on absurd cosmetics is proof that Battlefield 6 competition is a really good thing

People say competition is a good thing, and in the world of video games it's a phrase that history has proven correct over, and over, and over again. This has happened once more with Call of Duty, which has done a mighty U-turn in regard to its approach to paid cosmetics in the upcoming Call of Duty: Black Ops 7. Read more Read more ›

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Eurogamer.net
Christian Donlan @ Eurogamer.net · 08/27/2025 12:30 EDT

The new Skate made me want to skate, but it also made me want to get my camera and shoot - and it's all thanks to its new, living city

The new Skate game is free-to-play and pretty much massively multiplayer. It's a cross-platform live service game to its core, and it drops you into a shared open-world map with up to 150 other skaters. And, as you might expect from all these things being name-checked, my first half hour with the game involved trying to understand a muddle of regular unlocks, an in-game currency, a levelling system, a fast... Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 08/27/2025 12:00 EDT

Here are our PS Plus Monthly games for September

Sony has announced the three monthly games coming to PS Plus in September, available for Premium, Extra, and Essential subscribers. Read more Read more ›

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Eurogamer.net
Alex Donaldson @ Eurogamer.net · 08/27/2025 11:00 EDT

Resident Evil 9: Requiem's director explains how in one crucial way, it is the "most extreme" title in the series yet

Resident Evil 9: Requiem's director wants you to know that it may very well be the most extreme title in the series. But not in the way you might think. When he talks of extremities Kōshi Nakanishi isn't talking about blood, guts, and gore - he's talking about pacing. And your heart rate, for that matter. Read more Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 08/27/2025 10:05 EDT

Hitman World of Assassination arrives on iPhone and iPad

Agent 47, this is Diana, I have some important information for you. Today - that's 27th August - developer IO Interactive is releasing the full Hitman World of Assassination experience on iPhone and iPad. And, this release includes new touch controls as well as controller support. Have you got all that, 47? Read more Read more ›

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Eurogamer.net
Victoria Phillips Kennedy @ Eurogamer.net · 08/27/2025 10:00 EDT

"History is repeating itself" The real-world inspirations of Hell is Us are as relevant today as they were 30 years ago

"The true horrors of war are a very important narrative pillar of the game. We wanted to do it justice. It's never done gratuitously, it's never done in a grotesque way, [but] we want to depict human conflicts as realistically as possible." Read more Read more ›

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Eurogamer.net
Matt Wales @ Eurogamer.net · 08/27/2025 09:00 EDT

No Man's Sky adds fully customisable multi-crew spaceships you can build and fly with your friends

Space can be a lonely place, what with it being - as a wise man once famously put it - so vastly, hugely, mind-bogglingly big and all. Which is where No Man's Sky new Voyagers update comes in. Now, those long treks across the infinite expanse needn't be quite so lonely thanks to the introduction of multi-crew space ships you can build, pilot, and stroll around with friends. Read more Read more ›

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Eurogamer.net
Dom Peppiatt @ Eurogamer.net · 08/27/2025 09:00 EDT

15 years later, Scott Pilgrim EX proves that Toronto's most problematic bass player has what it takes to become beat-em-up royalty in 2025

You know why a bass line is important in a good rock song, right? It's the whole foundation, the beating heart of the music that underpins everything else the song has to offer. That slick riff that comes in before the chorus wouldn't land as well without some nice syncopated bass notes to make it soar. The drum fills wouldn't feel as at home in the transitions without the bass... Read more ›

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Eurogamer.net
Robert Purchese @ Eurogamer.net · 08/27/2025 08:59 EDT

Good, the grubby paid clan plan for Vampire: The Masquerade - Bloodlines 2 is being "adjusted"

Vampire: The Masquerade - Bloodlines 2 publisher Paradox appears to be rethinking its plan to charge for two of the six playable clans in the game. Read more Read more ›

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Eurogamer.net
Christian Donlan @ Eurogamer.net · 08/27/2025 07:00 EDT

With Shinobi: Art of Vengeance, Lizardcube gives that pixel-perfect 16-bit Streets of Rage 4 treatment to another Sega classic

All of us who grew up in the 1980s and 1990s have had a decent amount of time to ponder what it is that really makes the video game ninja such a special thing. It’s the hard strikes and the proximity to magic, sure, but it’s also something else. A ninja moves with a particular lightness. No need for a foley artist to mix in footsteps, because when these characters... Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 08/27/2025 06:36 EDT

Return to Silent Hill receives teaser trailer for film adaptation, revealing Pyramid Head and release date

A teaser trailer for the film Return to Silent Hill has been revealed, giving us a first proper look at the Silent Hill 2 adaptation, its version of Pyramid Head, and a release window. Read more Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 08/27/2025 05:48 EDT

Clair Obscur: Expedition 33 is "not the end" of the franchise, director confirms

If you were hoping for more Clair Obscur: Expedition 33 - and wondered why it has such a long name - director Guillaume Broche has said the game is "not the end" of the series. Read more Read more ›

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Eurogamer.net
Ed Nightingale @ Eurogamer.net · 08/27/2025 05:18 EDT

Final Fantasy 14 Fan Fest dates announced, so when is the next expansion due?

Square Enix has announced the dates and locations for its next round of Final Fantasy 14 Fan Fest events, suggesting the next expansion is still a long way off. Read more Read more ›

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Eurogamer.net
Connor Makar @ Eurogamer.net · 08/27/2025 05:00 EDT

EA finally reveals SKATE release date, out in early access next month

EA has finally revealed an early access release date for Skate. The much-anticipated skateboarding game will be releasing on 16th September, for the PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, and PC. Read more Read more ›

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Eurogamer.net
Robert Purchese @ Eurogamer.net · 08/27/2025 04:35 EDT

Today in video games - 27th August: the new Skate rolls in and Silksong's arrival continues to disrupt the release calendar

It's 27th August and as we march inexorably towards the start of September, we're back with another daily report. Another chance for us to collate all of today's news and events while chatting cheerily along with you. Read more Read more ›

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Eurogamer.net
Alex Donaldson @ Eurogamer.net · 08/26/2025 13:00 EDT

Kirby Air Riders is a blazing assault on the senses where once you lock in, the magic cuts through - hands-on

Let's kick off with a confession: I never really rated 2003's Kirby Air Ride. I'm well aware that some regard it as a GameCube classic, but I'm not one of them. When a sequel, Kirby Air Riders, closed out the big Switch 2 blow-out Nintendo Direct, my reaction was rather apathetic. A sequel to that is their grand finale? Read more Read more ›

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