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VentureBeat
Taryn Plumb @ VentureBeat · 03/25/2025 09:00 EDT

The security platform built specific large lineage models (LLiMs) to track data lifecycles across users and endpoints and detect shadow AI. Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat · 03/25/2025 05:00 EDT

Havok reduces licensing fee for studios with game budgets under $20M

Havok announced that it will reduce its licensing fee for game studios who have game budgets under $20 million. The price cut reflects the tough times in the game industry. Now, Havok, which is owned by Microsoft, said that its licensing fees per game title will be $50,000, for the companies that are making a […] Read more ›

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VentureBeat
Louis Columbus @ VentureBeat · 03/24/2025 20:33 EDT

From alerts to autonomy: How leading SOCs use AI copilots to fight signal overload and staffing shortfalls

SOCs are seeing false positive rates drop 70%, while shaving 40+ hrs a week of manual triage thanks to the rapid advances in AI copilots. Read more ›

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VentureBeat
Carl Franzen @ VentureBeat · 03/24/2025 17:36 EDT

There's still a lot of juice left to be squeezed, cognitively and performance-wise, from classic Transformer-based, text-focused LLMs. Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat · 03/24/2025 16:15 EDT

Journalist Christopher Dring teams with Geoff Keighley to unveil The Game Business publication

Journalist Chris Dring has launched The Game Business, a new media brand for games, with backing from Geoff Keighley. Read more ›

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VentureBeat
Michael Nuñez @ VentureBeat · 03/24/2025 15:50 EDT

DeepSeek-V3 now runs at 20 tokens per second on Mac Studio, and that’s a nightmare for OpenAI

DeepSeek's free 685B-parameter AI model runs at 20 tokens/second on Apple's Mac Studio, outperforming Claude Sonnet while using just 200 watts, challenging OpenAI's cloud-dependent business model. Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat · 03/24/2025 11:30 EDT

The issues game developers are facing in 2025 | IGDA interview

Game developers are among the most creative people on the planet, but they have had a tough 2.5 years with more than 35,000 layoffs across gaming. Some of those cutbacks were expected to ease by 2025, but we’ve seen 1,200-plus layoffs in the first quarter. The troubles are so acute that, for the second year […] Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat · 03/24/2025 11:00 EDT

Indiana Jones and the Great Circle hits PS5 on April 17

Microsoft and Bethesda's big Xbox hit, Indiana Jones and the Great Circle, debuts on Sony's PlayStation 5 on April 17. Read more ›

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VentureBeat
VB Staff @ VentureBeat · 03/24/2025 10:50 EDT

Riot Games on why successful modern studios rely on cloud infrastructure

In this VB Spotlight event, learn how Riot Games is leaning on cloud infrastructure to build award-winning games. Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat · 03/24/2025 09:00 EDT

Pearl Abyss unveils graphics power of the BlackSpace Engine for Crimson Desert

Pearl Abyss unveiled the believable, hyper-realistic graphics of the BlackSpace Engine that is at the heart of Crimson Desert. Read more ›

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VentureBeat
Gary Grossman, Edelman @ VentureBeat · 03/23/2025 16:15 EDT

‘Gradually then suddenly’: Is AI job displacement following this pattern?

Many technological shifts have coincided with economic downturns. Will 2025 be the year AI not only augments jobs but starts to replace them? Read more ›

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VentureBeat
Jason Corso, University of Michigan, Voxel51 @ VentureBeat 1 place · 03/22/2025 16:45 EDT

The open-source AI debate: Why selective transparency poses a serious risk

It is misleading to call AI open source when no one can look at, experiment with and understand each element that went into creating it. Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat 2 place · 03/22/2025 13:30 EDT

Minecraft will drop two new games and more movie details

Minecraft announced details for the next two game drops, Spring to Life and the next vanilla game drop, called Vibrant Visuals. Read more ›

0

VentureBeat
Ben Dickson @ VentureBeat 3 place · 03/21/2025 18:39 EDT

Less is more: UC Berkeley and Google unlock LLM potential through simple sampling

With multiple sampling and self-verification, Gemini 1.5 Pro can outperform o1-preview in reasoning tasks. Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat 2 place · 03/21/2025 13:00 EDT

Monica Harrington was the hidden figure of Valve in its critical early years | The DeanBeat

It’s funny how people slip out of history. The story of Valve’s formation in its critical early years and how it made the original Half-Life is an inspiring one. I was one of the people who attempted to capture the story of the storytelling shooter game, but my relatively short story in 1998 for the […] Read more ›

2

VentureBeat
Dean Takahashi @ VentureBeat 2 place · 03/21/2025 09:00 EDT

Elda Entertainment will publish Overseer Games’ Kaiserpunk on March 21

Elda Entertainment and Overseer Games announced that Kaiserpunk, a grand city building and world conquest game, is marching toward a launch on March 21. Elda Entertainment is a brand new publisher with a vision to deliver the best management games, and it’s teamed up with Zagreb, Croatia-based Overseer Games on the project. Blending production-focused city […] Read more ›

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VentureBeat
Emilia David @ VentureBeat 3 place · 03/20/2025 19:06 EDT

Small models as paralegals: LexisNexis distills models to build AI assistant

LexisNexis fine-tuned Mistral models to build its Protege AI assistant, relying on distilled and small models for its AI platform. Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat · 03/20/2025 17:45 EDT

Remedy unveils FBC: Firebreak — a 3-player co-op multiplayer FPS in the Control universe

Remedy Entertainment unveiled a new gameplay trailer for FBC: Firebreak, a three-player co-op FPS where the Federal Bureau of Control’s first-response unit must contain an escalating paranatural threat.  When the Oldest House, the Bureau’s shifting headquarters, falls under siege by a relentless paranatural force, only Firebreak – its most adaptable response unit – has the skills and […] Read more ›

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VentureBeat
Dean Takahashi @ VentureBeat · 03/20/2025 15:15 EDT

ESA launches a major accessibility initiative at GDC

The ESA introduced the Accessible Games Initiative to provide players with information about accessibility features in video games. Read more ›

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01.04.2025 04:37
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